Tennis Real Play (TRP) is an interactive tennis game system constructed with models extracted from videos of real matches. The key techniques proposed for TRP include player modeling and video-based player/court rendering. For player model creation, we propose a database normalization process and a behavioral transition model of tennis players, which might be a good alternative for motion capture in the conventional video games. For player/court rendering, we propose a framework for rendering vivid game characters and providing the real-time ability. We can say that image-based rendering leads to a more interactive and realistic rendering. Experiments show that video games with vivid viewing effects and characteristic players can be generated from match videos without much user intervention. Because the player model can adequately record the ability and condition of a player in the real world, it can then be used to roughly predict the results of real tennis matches in the next days. The results of a user study reveal that subjects like the increased interaction, immersive experience, and enjoyment from playing TRP.
Jui-Hsin Lai , Chieh-Li Chen, Chieh-Chi Kao, Po-Chen Wu, Min-Chun Hu, and Shao-Yi Chien, “ Tennis Real Play ”, IEEE Transaction on Multimedia, volume 14, issue 6, 2012, Page 1602-1617.
Jui-Hsin Lai , Chieh-Li Chen, Po-Chen Wu, Chieh-Chi Kao, and Shao-Yi Chien, “ Tennis Real Play: an Interactive Tennis Game with Models from Real Videos ”, in Proceedings of the 19th International Conference on Multimedia, MM 2011, pp.483-492. (Full Paper 10 Pages)
Report by NewScientist , Oct, 2011.
Technique introduction with English subtitle and live demos.
Technique introduction with Chinese subtitle and live demos. （影片解說 -- 中文字幕）